- Instructor: ies
Course Provider: Edtech Teacher
|99USD||Flexible||10 Hours||Self-paced||Certificate available|
Join this course to learn practical, effective, and research-based strategies that leverage the motivational power of games to engage students and enhance student learning. From game-based assessments and content-aligned educational games, to “gamifying” elements of your own curriculum, this course guides teachers through a variety of edtech tools and teaching strategies that can be readily applied in the classroom.
Course participants will know and be able to demonstrate their ability to:
● Learn the key components of game based learning
● How to apply game based learning to increase student achievement
● How to apply game based learning to increase student engagement
● Leverage gamified assessment
10 Hours, Self-Paced
Flexible Schedule / Self-paced
Since 2008, EdTechTeacher has worked with schools across the world to help them leverage technology to create active and learning environments. Over the years, EdTechTeacher has diversified its offerings and expanded its team, but our mission remains the same: to create relationships with educators to support their quest to enrich student learning experiences through emerging technologies and innovative models of classroom instruction.
Every year EdTechTeacher has over 10,000 contact-hours with teachers and school leaders from schools across the world through its conferences, workshops, webinars, and extended blended professional development programs. EdTechTeacher is a certified Google for Education Professional Development Provider as well as a recognized PD provider for Microsoft. EdTechTeacher provides training with a range of schools with diverse populations, different levels of experience in technology integration, and varying levels of organizational support for improving teaching and learning with technology. The audience includes large public school systems, Independent Schools, Parochial Schools, the Archdiocese of many cities and many International Schools.
The theme that unites all of EdTechTeacher’s professional learning work is the goal of moving schools towards sustainability, where educators develop their own internal capacity to take on the ongoing work of improving teaching and learning with technology. Our team of trainers have all been in primary or secondary schools and together possess a tremendous amount of knowledge and experience. As a result, EdTechTeacher is a recognized leader in several innovative learning strategies, including Remote Learning, Blended Learning, Personalized Learning, Problem Based Learning, Design Thinking, ARVR in Learning, Formative Assessment, and more.
Gail Ross-McBride has been a leader and administrator in the field of educator professional development and educational technology training for over 25 years. She has worked collaboratively with teachers, curriculum designers, school administrators, school committee members, and higher education officials to help bring about a common vision of what is necessary to improve student learning in the 21st century. At EdTechTeacher, Gail is responsible for the administration of EdTechTeacher services, including workshops, presentations, webinars, and our T21 program.
Tom Driscoll has worked as an instructor with EdTEchTeacher for five years. Most recently his expertise with Blended and Hybrid Learning has made him quite popular with schools transitioning to remote learning due to the pandemic. He has worked with schools throughout the US and internationally. Tom’s career in education began by teaching high school social studies for eight years in Connecticut. While teaching, he explored emerging instructional design models through his graduate research at Columbia University. As he applied the Flipped Classroom approach, Tom began writing and speaking nationally about his practical experiences teaching and iterating blended learning models. Tom has authored chapters for several instructional technology books published by ISTE and IGI Global. He has also contributed to multiple articles on media outlets such as EdSurge, EdTech Digest, CUE Blog, and the New York Times. In 2015, Tom transitioned to a new role as Director of Educational Technology for the Bristol Warren Regional School District in Rhode Island.
There, Tom helps lead several key aspects of the district’s digital learning transformation. As an instructor, Tom has extensive experience working with educators across all grade levels and content areas. Topics of particular interest and expertise include: distance and blended learning models, personalized learning, deeper learning, project-based learning, game-based learning, and school leadership. Tom has experience helping educators leverage G Suite tools to amplify effective teaching strategies and improve student learning. Tom also has experience helping school leaders develop strategic plans and action steps that leverage technology to personalize instruction and promote deeper learning for all students.
Tom holds a Masters Degree in Computing in Education from Teachers College, Columbia University. Tom also holds a Bachelor’s Degree in History from Vassar College, where he was a Captain of their NCAA basketball team.
Director at International School of Myanmar
“The International School of Myanmar began the year online. Finding effective remote teaching strategies was a professional development need that our teaching staff desired and requested to assist them with delivering effective learning to our students online. Tom Driscoll tailored his professional development program to fit the needs of our school, utilized in-house expertise from our staff, and built upon our current program and resources to provide us with practical, efficient, and effective approaches in delivering Project-Based Learning remotely. His training is proving to be not only useful and needed while conducting online learning but will continue to further our program as we move to hybrid and face to face to learning.”